Gain Divinity Points for... | Lose Divinity Points for... |
Donations (1 per 10% of highest amount of wealth in preceding week) | Failing a church assigned mission |
Demonstrating Readiness to die for the church | Not committing suicide at the request of a superior |
Performing ritual assassinations | Any disobedience at all, no matter how slight. No excuses. |
Prayer Name | Difficulty | Description | Divinity Point Cost |
Cause Nightmares | -10 | Sends priest-defined nightmares to target over any distance, requires some personal item of the target. | 1dp |
Darkness | -20 | Totally blacks out area within 5 yards of priest. | 2dp |
Illusion | -30 | Makes target see whatever the priest desires, if will roll is failed. | 2dp +1dp per will roll minus |
Invisibility | -40 | Makes priest invisible for 5 minutes. | 2dp |
Shadows | -50 | Creates semi-real shadow creatures of whatever type of natural animal priest desires. They last 1 hour or until killed. | 1dp per hitpoint of creature |
Astral Projection | -50 | Projects the priest's soul outside of his or her body. | 1dp per hour of projection |
Deadly Blow | -60 | Increases the damage done by the next successful strike by the priest within 10 minutes of prayer completion. | 1dp per additional 2 points of damage |
Summon Naveh or His Servants | -80 | You asked for it. | Naveh: 100dp Principal Gytevsha: 40dp Lesser Gytevsha: 20dp Dejekis: 10dp |
Notes:
Alchemy: Priests of Naveh may use their priest percentage as a percentage in alchemy for developing poisons, hallucinogens, narcotics.
Other skills: Priests of Naveh typically have skills useful for spying and assassination. Common examples: Combat skills, Stealth, Hiding, Disguise, Pickpocket, Picking Locks, climbing skills.